![]() ![]() Unlike instancing, repeating geometry does not use additional memory – only the original mesh is loaded, allowing you to have “billions of polygons in the scene, without any impact on memory consumption.” Another interesting new feature is the VRayEnmesh modifier, which covers the surface of an object with repeating geometry, similar to a texture. The tool is an alternative to traditionally more powerful third-party plugins such as iToo Software’s Forest Pack. More information on V-Ray GPU is available at .ĭescription : Chief among the new features in V-Ray 6 for 3ds Max include Chaos Scatter, the new Chaos tool for spreading objects over surfaces, first introduced in Corona 8. NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing- and Ampere-based NVIDIA card with latest recommended video driver3ġ – Windows 11 is required for running Intel Alder Lake processors.Ģ – CUDA compute capability and card referenceģ – With V-Ray 6, using older drivers (less than 495.xx) on Ampere cards may lead to incorrect render results with RTX. V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2 NVIDIA RTX with compute capability 5.22: RTX cards with latest recommended video driver3 NVIDIA CUDA with minimum required compute capability 5.22: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s) TCP/IP – Only IPv4 required for distributed rendering is supported. USB port – Required for customers using legacy hardware lock, preferably USB 2.0 RAM – Minimum 8 GB RAM, recommended 64 GB RAM ![]() System requirements : Processor – Intel 641, AMD64 or compatible processor with SSE4.2 support ![]()
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